Clouds - Gills version

thanks to Émilie Gillet (not Oliver Gillet) from Mutable Instruments for creating Clouds.

This patch is based on Clouds by Mutable Instruments.

There are 2 modes in this patch: granular or delay/stretcher.
Button S1 to freeze.
Button S2 does different things in different modes.
Button S3 to switch modes.
Button S4 to center pitch.

download here: clouds.axp (32.5 KB)

Page 1: Granular

Regular mode for Clouds. Button S2 triggers a grain sample.

  1. Position
  2. Size
  3. Pitch: Button S4 to center pitch
  4. Density: At 12 o’clock, no grains are generated. Turn clockwise and grains will be sown randomly, counter-clockwise and they will be played at a constant rate. The further you turn, the higher the overlap between grains.
  5. Texture: smears the signal
  6. Dry wet mix
  7. Spread
  8. Feedback
  9. Reverb
  10. Limiter gain

Page 2: Delay/Stretcher
Pitch-shifter/time-stretcher mode in Clouds. Button S2 sends a trigger signal and creates a clock-synchronized loop (when FREEZE is enabled) or stuttering effect – equivalent to applying a tempo-synchronized decaying envelope on the POSITION parameter. All parameters are the same except for knobs 4 & 5
4. Smear: smears the signal
5. Lpf/Hpf: low-pass/high-pass filter

3 Likes

I’ve always loved Clouds, the textures you can get out of it are absolutely stunning. I can see I’m going to have to build an extension for my DIY half-a-Gills to provide some more controls now…

2 Likes

Does the clds object work well? It seems to eat a lot of DSP. Might need some optimization (has been on my list)

Right now the patch works well, though I’ve tried the following routing and the DSP load went 100% quickly:
gills encoder integer output → logic/change → trig input for clouds

1 Like

I remember vaguely something like this happening here, too. The mutable range of objects was a quick port IIRC with the sidenote that “any bugs are your own”.

I started going over the code some time ago, other things got in the way but still on my list!

1 Like

Very nice, thanks for the effort!

It is quite heavy on the CPU, overshooting with certain parameter-values.

I took the freedom to make a Big Genes Version. It comes in two flavors. With and without pot-smothing.

clouds-BG.axp (34.3 KB)
clouds-BG-noSmoothing.axp (33.2 KB)

4 Likes

autotune with Clouds: Auto-cloud (autotune & harmony)

1 Like
1 Like

It’s too heavy on CPU for my Big Genes. All I get is fuzz :frowning:

Ha geez I always meant to give the clds code a good cleanup - the reverb inside the clds object for example isn’t always necessary and one could save quite some CPU cycles leaving it out

2 Likes

one of my friends is considering buying Big Genes for the Clouds patch. if Clouds gets optimised then I think a lot of people will want Gills & Big Genes.

1 Like