Hello there, first post here and I hope this category is appropriate for this question. Is there any guide/tutorial/manual that would help to convert a Gills patch to a Big Genes patch? BG has less controls (pots) so a patch utilising all 10 pots of Gills might not work?
Thanks in advance for any tips and hints.
Cheers
Hi, you’re right, this would be a good topic for a guide. Id also start with replacing all gills/ objects with their big genes/ counterparts, if they exist (like pot, button, encoder, …)
And if a gills patch uses all 10 pots maybe you could replace the two you need the least with ctrl/dial and control them externally via MIDI, or merge the dial’s value with one of Big Genes’ independent CV inputs? This way you’d have a defined value but still a way to mess it up using CV?
Thank you very much for your reply. I shall take a look at switching gills/ objects to the respective big genes/ ones. I have only started to look into this ecosystem and still finding my way about.
kind regards
Hi. As someone considering building a Big Genes myself I also had this query. How have you found it?
If you are referring to the hardware build I found it relatively straightforward. If you have some experience with soldering this should not be an issue at all. The online guide is good. As for programming the thing I am still finding my way around. I would suggest to have a look at the example patches to get a feeling for the editor and how everything works and then take it from there. I hope that helps.