Table/saveload noclick

Objects that load or save data on SD card all seem to have this disruptive glitch or click, or entirely mute audio, while they are accessing the card.

I have written an object that does the card load/save access in a thread. In other words, it loads and writes “in the background” and does not disturb the other patch processes, including audio.

Load and save have been combined in this one object to preserve memory. This way only one thread needs to run, also this saves us from possibly encountering problems if two of these objects would try to access the SD card simultaneously.

This screenshot shows its help patch.

You can find it under ksoloti/table/saveload noclick after a File → Sync Libraries.

It should be 100% compatible with Axoloti too, let me know if not!

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That’s really useful! Thanks!

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This is awesome, thank you for working on this.

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